![]() In fact, after publishing The Lord of the Rings, Tolkien revised Bilbos encounter with Gollum in The Hobbit to bring it more in line with the developments in that work. With this, its really in that series that we learn more about the complexities of these characters. With player choice at the center of gameplay mechanics as the dichotomy of the Gollum/Sméagol split personality can be explored, it may be best for The Lord of the Rings: Gollum to avoid the issues of Tolkien's canon material altogether. Gollum and Gandalf both have much expanded roles in The Lord of the Rings. The upcoming game promises an exciting opportunity to see the world of Middle-earth through the eponymous character's huge eyes before Frodo is even born. Overall, the evolution of Gollum throughout movies and books that has led to the version seen in Lord of the Rings: Gollum is long and convoluted, but the main aspects of the iconic character remain in his large pale eyes, pallid skin, and lack of teeth. This is all evidence of his adaptation and dwelling in the dark for many years while he pondered over the One Ring, and is true to Tolkien's description of the creature. ![]() ![]() The early illustrations and concept art for Gollum differ, but hold true to the same characteristics seen in other versions of the character: large, luminous eyes toothlessness pallid skin stretched over long thin bones. ![]()
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